INDEPENDENCE
An Apple IIe game, played here on an emulated Apple IIe (Apple2TS), or on your own from the disks below. Watch the trailer (3 min).
Oregon, 2031. Two years after the Red Meteor, the lights came back on in Missouri, and a voice on the ham radio says come east. INDEPENDENCE is a text adventure with pictures for a 128K Apple IIe: pick your trade, name your party of five, build a rig out of what Oregon City can spare, and take the co-op's parcels up the Columbia to The Dalles, by river or by road. This is Act 1; the trail continues east in free updates. Nobody dies in this game, not even of that.
Best with a keyboard; on a phone, tap the screen to type.
- Both disk sides are in the drives; the game finds the side it needs by itself.
- The net (the Register's wall, the notes) goes through the game server; it plays on offline if the server cannot be reached.
- Type at a person's pace: keys typed or pasted faster than about three a second are partly lost.
- Click the screen before you play: browsers start sound only after a click or a key.
- SAVE writes to this tab's copy of side A. To keep it, use the emulator's drive menu (Save Disk) before you close the tab.
The disks
INDEP-A.dsk · INDEP-B.dsk · NETCHECK.dsk (the net check: P probes the card, H says hello to the server) · SHA256SUMS.txt
On a real machine you need a 128K Apple IIe (or a IIc, IIgs or an emulator of one) and one 5.25-inch drive. The net
is optional: a CoGS card plays it online with nothing to set and can even boot the game from the network; an Uthernet
II needs three numbers typed once; a Super Serial Card needs a PC running the small relay in the package. The full
package (both sides, NETCHECK, the relay, the README and a note from Scott) is on the release page:
github.com/WhitneyDesignLabs/independence/releases/latest. The server is 158.101.9.238, port 6502; the
README says where to type it.